This unit focuses on the collection, creation, management, and delivery of sounds for games. Techniques and skills for programming and integrating sounds within gaming environments will be developed. Students will create pre-production documents, prepare scripts, record sound effects and dialogue, source music, and apply all sound elements within a game level, using scripting languages and middleware. Music and Sound Design are combined together to obtain creative and immersive results. These skills are transferable and can be applied in a range of immersive disciplines.